A very early prototype
Gameplay mechanics being tested:
Spawning Buildings, Spawning Npcs, Npc pathfinding, Weighted Randomness, Speed Changing
Grass Tiles are unwalkable
Road Tiles are walkable
All building are unwalkable and may be visited by npcs for cash
Building may not overlap
During Building placing, time is paused
Click and Drag with mouse to move the camera.
Pressing Escape cancels building placing.