A very early prototype

Gameplay mechanics being tested:

Spawning Buildings, Spawning Npcs, Npc pathfinding, Weighted Randomness, Speed Changing

Grass Tiles are unwalkable

Road Tiles are walkable

All building are unwalkable and may be visited by npcs for cash

Building may not overlap

During Building placing, time is paused

Click and Drag with mouse to move the camera.

Pressing Escape cancels building placing.


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(1 edit)

cool game